勇者一覧

[2025/10/27 版]
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画面に表示されている勇者を左上から右。
右端まで来たら、一段下がって一番左から右。
との並びで、リスト化しています。

あと勝手に、Might 系と Magic 系の勇者として分類しています。
公式名称はちょっと不明だったので。



Temple Necropolis Schism Dungeon



Faction : Temple
Name Skill 1 Skill 2 Spell Specilization 備考
Might Class (Attack:2, Defence:3, Spellpower:1, Knowledge:1
ISTER Basic Ascension Basic Logistics - +10% movement points, plus 2.5% more for every 6 hero levels. Moves significantly more efficiently on roads. -
ISTER Basic Ascension Basic Logistics +10% movement points, plus 2.5% more for every 6 hero levels. Moves significantly more efficiently on roads. -
LEON STICKY-FINGERS Basic Ascension Basic Scouting Has no terrain penalties. Also has +1 Sight Radius, plus 1 more for every 5 hero levels. -
JOHN JOHNSON Basic Ascension Basic Defence Swordsmen growth in your cities in creases by 1. Under his command, Swordmen gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defence increase by 1 for every 3 hero levels, and enemy Swordsmen lost an equal amount of Attack and Defence. -
KESTREL Basic Ascension Basic Offence Crossbowmen growth in your cities increases by 1. Under her command, Crossbowmen gain 1 Speed, 1 initiative, and 20% HP. Their Attack and Defence increases by 1 for every 3 hero levels, and enemy Crossbowmen lose an equal amount of Attack and Defence. -
AEOS THE EXALTED Basic Ascension Basic Leadership Increases Morale of friendly creatures by 1 and gives +2% chance per Morale point that a friendly creature takes an additional turn. For every 4 levels, this bonus increases by 1%. -
HERETIC AVIS Basic Ascension Basic Recruitment Produces 1 Gem per day, +1 more for every 5 hero levels. Increases the amount of Gems found on the map by 100%. -
KEANDRA Basic Ascension Basic Battlecraft Cavalry growth in your cities increases by 1. Under her command, Cavalry gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defence increases by 1 for every 3 hero levels, and enemy Cavalry lose an equal amount of Attack of Defence. -
LORD EDGAR Advanced Ascension Increases Attack and Defence of friendly creatues by 20% of his Attack and Defence, plus 5% more for every 6 hero levels. -
OLD LORD MANDALL Basic Ascension Basic Resistance His Heroic Strike deals +40 Damage, plus 5 more for every 3 hero levels. Additionally, it increases all Damage taken by the tareget by 20% until the end of the next round. -
Magic Class (Attack:1, Defence:1, Spellpower:2, Knowledge:3
MERRY ELIAS Basic Ascension Basic Diplomacy Reinforcements +1 spell cap for each Global Map spell. Additionally, his maximum mana increases by 10%, plus 5% more for every 5 hero levels. -
PIP Basic Ascension Basic Insight Early Start Gains 25% XP, plus 5% for every 2 hero levels. When leveling up, gains 1 additional attribute point(s) for every 2 hero levels. -
ZENITH Basic Ascension Basic Intelligence Heavenly Blades Lightweavers growth in your cities increases by 1. Under her command, Lightweavers gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defence increase by 1 for every 3 hero levels, and enemy Lightweavers lose an equal amount of Attack and Defence. -
LIA THE UNTETHERED ONE Basic Ascension Basic Daylight Magic From a Bird's Eye Receives +1 level to all Daylight spells, plus 1 more for every 10 hero levels, and can use them in battle without limits. Enemy hero cannot cast Daylight spells. -
JULIUS Basic Ascension Basic Resistance Healing Water Starts with the “Masterful Healing Water” spell. This version of the spell dispels all negative efects from friendly creatures. While casting this spell, effective Spell Power is increased by 1 for every 3 hero levels. -
VESPER Basic Ascension Basic Daylight Magic Blessing Starts with the “Masterful Blessing” spell. This version of the spell makes the target always deal maximum Damages. While casting this spell, effective Spell Power is increased by 1 for every 3 hero levels. -
ANASTASIA THE MEEK Basic Ascension Basic Thaumaturgy Arina's Touch Starts with the “Masterful Arina's Touch” spell. This version of the spell increases target's Speed by 1. While casting this spell, effective Spell Power is increased by 1 for every 3 hero levels. -
NADIR Basic Ascension Basic Nightshade Magic Vulnerabilty Starts with the “Masterful Vulnerability” spell. This version of the spell makes the target always take maximum Damage. While casting this spell, effective Spell Power is increased by 1 for every 3 hero levels. -
CLARISSA Basic Ascension Basic Economy Energize Produces 500 Gold per day, +100 more for every 1 hero levels. Increases the amount of Gold found on the map by 50%. -
Faction : Necropolis
Name Skill 1 Skill 2 Spell Specilization 備考
Might Class (Attack:3, Defence:1, Spellpower:1, Knowledge:2
BULWARK Basic Necromancy Basic Defence Creatures in his army take -10% basic attack Damage, and -1% additionally for every 2 hero levels. Additionally, for every 2 hero levels, creatures in the army take -1% Damage from Ranged and long Reach attacks. -
KING-OF-KINGS Basic Necromancy Basic Diplomacy Keeps its army when fleeing from battle with neutral squads. +5% Persuasion Power when using diplomacy, plus 1% more for every 4 hero levels. -
ONKOS Basic Necromancy Basic Offence Skeletons growth in your cities increases by 2. Under his command, Skeletons gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defence increase by 1 for every 3 hero levels, and enemy Skeletons lose an equal amount of Attack and Defence. -
KEL'GHUL Basic Necromancy Basic Tactics Dread Knights growth in your cities increases by 2. Under his command, Dread Knights gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defence increase by 1 for every 3 hero levels, and enemy Dread Knights lose an equal amount of Attack and Defence. -
NATALIDA Basic Necromancy Basic Scouting Undead Pets growth in your cities increases by 2. Under her command, Undead Pets gain 1 Speed, 1 Initiative, and 20%HP. Their Attack and Defence increase by 1 for every 3 hero levels, and enemy Undead Pets lose an equal amount of Attack and Defence. -
ARTORIUS VERITAS Basic Necromancy Basic Resistance Berserk Starts with the “Masterful Berserk” spell. This version of the spell affects all creatures adjacent to the tareget. The cost of this spell is reduced by 1 mana for every 3 hero levels. -
MARL Basic Necromancy Basic Logistics Web Starts with the “Masterful Web” spell. This version of the spell affects all enemies. While casting this spell, effective Spell Power is increased by 1 for every 3 hero levels. -
TARIUS Advanced Necromancy Has +5% Necromancy Power, plus 1% more for every 4 hero levels. -
ZAM Basic Necromancy Basic Battlecraft Produces 1 Mercury per day, +1 more for every 5 hero levels. Increases the amount of Mercury found on the map by 100%. -
Magic Class (Attack:1, Defence:0, Spellpower:2, Knowledge:4
MAG Basic Necromancy Basic Arcane Magic Impending Fate Receives +1 level to all Arcane spells, plus 1 more for every 10 hero levels and can use it in battle without limits. Enemy hero cannot cast Arcane spells. -
ADAHN Basic Necromancy Basic Insight Silence Wights growth in your cities increases by 2. Under his command, Wighs gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defence increase by 1 for every 3 hero levels, and enemy Wights lose an equal amount of Attack and Defence. -
ETHRIC Basic Necromancy Basic Intelligence Shade Cloak Liches growth in your cities increases by 2. Under his command, Liches gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defence increase by 1 for every 3 hero levels, and enemy Liches lose and equal amount of Attack and Defence. -
GUILDMASTER KLASTOR Basic Necromancy Basic Luck Read Minds Graverobbers growth in your cities increases by 2. Under his command, Graverobbers gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defence increase by 1 for every 3 hero levels, and enemy Graverobbers lose an equal amount of Attack and Defence. -
SHADESPINNER OONA Basic Necromancy Basic Nightshade Magic Sleep Receives +1 level to all Nightshade spells, plus 1 more for every 10 hero levels and can use it in battle without limits. Enemy hero cannot cast Nightshade spells. -
LAURA Basic Necromancy Basic Sorcery Despair Starts with the “Masterful Despair” spell. This version of the spell deals +100% Damage. While casting this spell, effective Spell Power is increased by 1 for every 3 hero levels. -
LORD RUFUS Basic Necromancy Basic Thaumaturgy Rewind Life Starts with the “Masterful Rewind Life” spell. This version of the spell can revive units beyound their original amount. While casting this spell, effective Spell Power is increased by 1 for every 3 hero levels. -
FUNERELLA Advanced Necromancy Shackles Has +5% Necromancy Power, plus 1% more for every 4 hero levels. -
MILOSSA THE GOLDEN Basic Necromancy Basic Battle Magic Fatal Decay Produces 500 Gold per day, +100 more for every 1 hero levels. Increases the amount of Gold found on the map by 50%. -
Faction : Schism
Name Skill 1 Skill 2 Spell Specilization 備考
Might Class (Attack:3, Defence:2, Spellpower:1, Knowledge:1
NIHIL Basic Abyssal Communion Basic Logistics Has +10% Movement points, plus 2.5% more for every 6 hero levels. Moves significantly more efficiently on roads. -
BLACKHORN Basic Abyssal Communion Basic Sorcery Deals +10% Damage with spells, plus 1% more for every 2 hero levels. The Damage from the enemy hero's spells is reduced by the same value. -
MATASTALA THE WHITE Basic Abyssal Communion Basic Tactics In the Tactical Phase, has +1 hex to the radius and can see the positions of neutral armies. Creatures in her army gain 1 Initiative for every 6 hero levels. -
JANHEI Basic Abyssal Communion Basic Intelligence Cultists growth in your cities increases by 1. Under his command, Cultists gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defence increase by 1 for every 3 hero levels, and enemy Cultists lose an equal amount of Attack and Defence. -
MARA MATHA Advanced Abyssal Communion Aga'Shoth Riders growth in your cities increases by 1. Under his command, Aga'Shoth Riders gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defence increase by 1 for every 3 hero levels, and enemy Aga'Shoth Riders lose an equal amount of Attack and Defence. -
IRON MASTER Basic Abyssal Communion Basic Diplomacy Concubi growth in your cities increases by 1. Under his command, Concubi gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defence increase by 1 for every 3 hero levels, and enemy Concubi lose an equal amount of Attack and Defence. -
WALKHA Basic Abyssal Communion Basic Primal Magic Lightning Bolt Receives +1 level to all Primal spells, plus 1 more for every 10 hero levels and can use it in battle without limits. Enemy hero cannot cast Primal spells -
CHANGELING URGO Basic Abyssal Communion Basic Summon Avatar The summoned Avatar deals Pure Damage. Has +1 Spell Power per 3 hero levels for the purpose of summoning an Avatar. -
MARTYR THO Basic Abyssal Communion Basic Daylight Magic Produces 1 Mercury per day, +1 more for every 5 hero levels. Increases the amount of Mercury found on the map by 100%. -
Magic Class (Attack:1, Defence:0, Spellpower:3, Knowledge:2
GRELLEKH THE BETRAYER Basic Abyssal Communion Basic Offence Blessing Creatures in his army deal +10% basic attack Damage, plus 1% more for every 2 hero levels. Additionally, they deal +1% Melee Damage for every 2 hero levels. -
ICEQUEEN HEL'GHAT Basic Abyssal Communion Basic Defence Ice Bolt Creatures in her amry take -10% basic attack Damage, and -1% less for every 2 hero levels. Additionally, for every 2 hero levels, creatures in the army take -1% Damge from Melee attacks. -
KWINRI Basic Abyssal Communion Basic Leadership Groundsight Ra'Shothes growth in your cities increases by 1. Under her command, Ra'Shothes gain 1 Speed, 1 Initiatives, and 20% HP. Their Attack and Defence increase by 1 for every 3 hero levels, and enemy Ra'Shothes lose an equal amount of Attack and Defence. -
THE EYE COLLECTIVE Basic Abyssal Communion Basic Summon Avatar Wean Grand Shoth growth in your cities increases by 1. Under its command, Grand Shoth gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defence increase by 1 for every 3 hero levels, and enemy Grand Shoth lose an equal amount of Attack and Defence -
TOLKETH Basic Abyssal Communion Basic Logistics Reinforcements His Heroic Strike deals +40 Damage, plus 5 more for every 3 hero levels. Additionally, it dispels all positive effects from the target. -
ULKUTH Basic Abyssal Communion Basic Scouting Unnatural Calm Has no terrain penalties. Also has +1 Sight Radius, plus 1 more for every 5 hero levels. -
RA'DAVOK Basic Abyssal Communion Basic Arcane Magic Carapace Starts with the “Masterful Carapace” spell. Creatures with this version of Carapace are immune to negative and dispel effect. While casting this spell, effective Spell Power is increased by 1 for every 3 hero levels. -
SISTER KEIRI Basic Abyssal Communion Basic Nightshade Magic Umbral Grip Starts with the “Masterful Umbral Grip” spell. This version of the spell deals +100% Damage. While casting this spell, effective Spell Power is increased by 1 for every 3 hero levels. -
DHUVRI Advanced Abyssal Communion Blink +1 Communion level after a victory. +1 maximum Communion level for every 8 hero levels. -
Faction : Dungeon
Name Skill 1 Skill 2 Spell Specilization 備考
Might Class (Attack:2, Defence:2, Spellpower:2, Knowledge:1
ENATEE Basic Triumvirate's Strength Basic Defence Medusae growth in your cities increases by 1. Under her command, Medusae gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defence increase by 1 for every 3 hero levels, and enemy Medusae lose an equal amount of Attack and Defence. -
TELLARIS THE BETRAYED Basic Triumvirate's Strength Basic Battlecraft Early Start Starts with the “Masterful Early Start” spell. This version of the spell cannot be dispelled by any means. While casting this spell, effective Spell Power is increased by 1 for every 3 hero levels. -
STINGER Advanced Triumvirate's Strength Her Heroic Strike deals +40 Damage, plus 5 more for every 3 hero levels. Additionally, poisons the target until the end of the next round, dealing 22 Magic Damage. -
KIERAN Basic Triumvirate's Strength Basic Tactics Troglodytes growth in your cities increases by 1. Under his command, Troglodytes gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defence increase by 1 for every 3 hero levels, and enemy Troglodytes lose an equal amount of Attack and Defence. -
MOUAREN Basic Triumvirate's Strength Basic Scouting Infiltrators growth in your cities increases by 1. Under his command, Infiltrators gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defence increae by 1 for every 3 hero levels, and enemy Infiltrators lose an equal amount of Attack and Defence. -
DEVIR, SON OF DEVIR Basic Triumvirate's Strength Basic Leadership Minotaurs growth in your cities increases by 1. Under his command, Minotaurs gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defence increase by 1 for every 3 hero levels, and enemy Minotaurs lose an equal amount of Attack and Defence. -
CRETA, DAUGHTER OF NAVARR Basic Triumvirate's Strength Basic Economy Groundsight Produces 1 Gem per day, +1 more for every 5 hero levels. Increases the amount of Gems found on the map by 100%. -
RHEA Basic Triumvirate's Strength Basic Luck +1 Luck. For eac point of Luck, creatures have +2% chance to deal a critical strike. For every 4 levels, +1% to this bounus. -
GLEARD THE GREY Basic Triumvirate's Strength Basic Arcane Magic Shackles Receives +1 level to all Arcane spells, plus 1 more for every 10 hero levels and can use it in battle without limits. Enemy hero cannot cast Arcane spells. -
Magic Class (Attack:0, Defence:2, Spellpower:2, Knowledge:3
KELARR, SON OF NAVARR Basic Triumvirate's Strength Basic Insight From a Bird's Eye Gains 25% XP, plus 5% for every 2 hero levels. When leveling up, gains 1 additional attribute point(s) for every 2 hero levels. -
ZAKRON THE GREAT Basic Triumvirate's Strength Basic Sorcery Firewall Deals +10% Damage with spells, plus 1% more for every 2 hero levels. The Damage from the enemy hero's spells is reduced by the same value. -
SISTER DEIRA Basic Triumvirate's Strength Basic Thaumaturgy Arina's Chosen Starts with the “Masterful Arina's Chosen” spell. This version of the spell gives the target +1 action point(s). While casting this spell, effective Spell Power is increased by 1 for every 3 hero levels. -
MOTLEY Basic Triumvirate's Strength Basic Luck Twilight Onyx Dancers growth in your cities increases by 1. Under her command, Onyx Dancers gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defence increase by 1 for every 3 hero levels, and enemy Onyx Dancers lose an equal amount of Attack and Defence. -
YLWARI Basic Triumvirate's Strength Basic Diplomacy Assemble! Keeps her army when fleeing from battle with neutral squads. +5% Persuasion Power when using Diplomacy, plus 1% more for every 4 hero levels. -
GLASTOR Basic Triumvirate's Strength Basic Economy Thick Hide Produces 500 Gold per day, +100 more for every 1 hero levels. Increases the amount of Gold found on the map by 50%. -
TYPHONA Advanced Triumvirate's Strength Taunt Hydras growth in your cities increases by 1. Under her command, Hydras gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defence increase by 1 for every 3 hero levels, and enemy Hydras lose an equal amount of Attack and Defence. -
SUNNY RAUKTOL Basic Triumvirate's Strength Basic Daylight Magic Inner Light Receives +1 level to all Daylight spells, plus 1 more for every 10 hero levels and can use it in battle without limits. Enemy hero cannot cast Daylight spells. -
LODOS Basic Triumvirate's Strength Basic Nightshade Magic Sleep Receives +1 level to all Nightshade spells, plus 1 more for every 10 hero levels and can use it in battle without limits. Enemy hero cannot cast Nightshade spells. -


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